SHIFT's eLearning Blog

Our blog provides the best practices, tips, and inspiration for corporate training, instructional design, eLearning and mLearning.

To visit the Spanish blog, click here
    All Posts

    August's Updates in SHIFT


    Game Engine

     

    SHIFT offers you 7 new games that allow you to give more interactivity to your courses.

    Among these you´ll find: Baseball Tournament, Basketball Tournament, Golf Tournament, Bowling Cup, etc.

    eLearning game eLearning game    eLearning game
     
    The games have instructions which are displayed automatically and you need to include a minimum of 5 questions per game which are displayed randomly.


    They also provide the possibility of switching the type of game chosen without losing any of the text added to the screen.

    This will allow you to reuse your content widely by simply changing the type of game the student will be playing in each course.


    Eleven New Automatic Menus

     

    These eleven new automatic menus that have been added to SHIFT will allow you to present your course's structure in a quick and simple way, by just clicking on a button.

                    

    Among these new menus you´ll find interfaces with certain shades of green, red, gray and blue which you can customize by adding your company´s logo.

     

    Other Updates
     

    Updates to Screen p77

    The Scenario Engine screen (p77) has been modified so that it´s compliant with the bold typeface. Also characters 7, 15, 26 and 38 have been fixed so that they don´t move their lips unless they´re marked to do so.

    New Samples The samples for screens p31_87, p31_89, p31_91, p31_92, p31_94 and p31_100 have been updated so that they display the newest version of each of the screens.

    Forward Button

    The forward button on the Video Screen (p72) has been programmed so that it begins blinking once the video finished playing.

    Special Characters in the Glossary

    The glossary has been updated so that it allows words with special characters.

    Frame on the Title Screen

    The Title Screen (p12) displayed an upper border whenever the border field was unmarked, this error has been fixed.

     
    Karla Gutierrez
    Karla Gutierrez
    Karla is an Inbound Marketer @Aura Interactiva, the developers of SHIFT. ES:Karla is an Inbound Marketer @Aura Interactiva, the developers of SHIFT.

    Related Posts

    The Smarter Training Roadmap for 2026

    If January has taught us anything, it’s that the "Content Factory" era is officially behind us. Throughout this month, we’ve explored a single, driving truth: In 2026, the measure of L&D success isn't how much we build, but how well we support business execution. We started the year by asking a hard question: Is your training busy, or is it effective? We looked at why organizations are stripping away the complexity of EdTech to focus on what matters, ecosystems that reduce development time and personalized journeys that actually stick. We also introduced the concept of Microlearning 3.0, powered by AI tools like SHIFT Meteora, which moves beyond simple "short content" to deliver AI-driven performance support directly in the flow of work. As we wrap up our focus on Smarter Training for Better Business Results, let’s distill these insights into a final roadmap. Here is how you can ensure your team doesn't just "do" training this year but drives the kind of data-driven results the C-Suite celebrates.

    Ultra-Short Tip: How to Turn Training into Results (Without Creating More Courses)

    In previous articles, we saw that training no longer competes for "more content," but for better execution. The next step is moving from "delivering learning" to "activating performance" at the exact moments where the business wins or loses. In 2026, the problem isn’t a lack of training. The problem is that, even with training, execution remains inconsistent: everyone solves problems "their own way," errors are repeated, and results depend on who handles the case. Smart training shifts the focus: it doesn't design to cover topics; it designs to standardize critical decisions that drive business KPIs.

    Smart Training in 2026: Learning That Impacts Results

    In 2026, training stops being measured by completed courses and starts being measured by execution. Organizations achieving real impact don’t train by topic: they design learning around the critical moments where decisions are made, errors happen, and business results are defined. The Real Problem L&D Faces Today In this new stage of L&D, the conversation no longer revolves around “what course is missing,” but around a much more relevant question for the business: