Our blog provides the best practices, tips, and inspiration for corporate training, instructional design, eLearning and mLearning.
To visit the Spanish blog, click hereIt's a common phrase to say "learn by playing." Different communication theories confirm this. Games make us produce dopamine, a brain chemical that increases learning and stimulates our state of attention. eLearning experts believe that games and playing need to be part of a course for adults to learn effectively. As a result, learning games are a necessary part of great eLearning these days. Without them, your courseware wouldn’t be so engaging...“They are fun, competitive, rewarding, interactive, and attention-grabbing. Traditional training is…not any of those” says Steve Boller from Bottom-Line Performance Blog.
As a training leader, you know the value of a well-crafted, comprehensive eLearning course. Some subjects indeed require depth and extended engagement, but you also recognize that not every learning objective needs to be met with lengthy sessions. Perhaps you've noticed a trend: employees are increasingly seeking quicker, more focused learning experiences that fit seamlessly into their busy schedules. This doesn't imply that your detailed courses are ineffective—far from it! Instead, it highlights an opportunity to amplify their impact by adapting some of this content into microlearning formats.
eLearning has come a long way, thanks to all the tech advances, but let’s face it—there’s still one big challenge that sticks around: keeping employees motivated and engaged.
In the world of corporate training, 'eLearning' and 'microlearning' often pop up in discussions as if they're interchangeable. However, as training leaders, it's crucial to know they're not just trendy buzzwords and they're certainly not the same thing. Each has its own place in the arsenal of a training leader, tailored to meet different needs.
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