SHIFT's eLearning Blog

Our blog provides the best practices, tips, and inspiration for corporate training, instructional design, eLearning and mLearning.

To visit the Spanish blog, click here
    All Posts

    eLearning: the key to developing human capital

    Current companies need to compete with products or services that live up to international quality standards and whose delivery is met on time and it surpasses all expectations. Today there’s even more pressure, local markets have become global and there’s a need to adapt to change in order to stay productive.

    Aside from cutting edge facilities, equipment and materials, companies need trained collaborators that are committed to all products and service processes.

    If we take into account that technology is constantly updated and that companies renew their hardware and software in a very short amount of time in order to stay up to speed, how can we have collaborators that are also up to date and that can adapt themselves to these changes?

    Training is the best answer; it allows you to distribute both academic and technical knowledge required by your staff in order to increase the efficiency in which all tasks are fulfilled. Preparing your staff is an investment that can’t be postponed.

    Nonetheless, traditional training methods are translated into large budgets and mayor planning and logistic efforts that can go from coordinating training sessions that fit everyone’s work schedule to moving your collaborators from their work centers to the place where the class will be held.

    describe the imageIn the end there’s no way of ensuring that the learning objectives are met, due to the fact that there are several factors like the lack of time and resources that may inflict in each of the student’s ability to take in, practice and settle any doubts he or she may have. Also there are always a percentage of collaborators that won’t receive the training at all due to different reasons (vacations, illnesses, etc) and that they will need to wait until a new session is programmed.

     eLearning changes this reality and it optimizes a training project’s results thanks to the use of information and communication technologies involved in educational activities. It also lets the student learn at their own pace and in the right time and place without having to move from one point to the other.

    A virtual course, with instructional design’s best practices in mind can guarantee an increase in the learning processes’ quality because it is centered in the student and not on the instructor or tutor and content is reinforced with text, audio, images, examples, practices and feedback among many other learning strategies.

    Some of the advantages that eLearning has to offer are:

    • Standardization: all collaborators receive the same content.
    • Reutilization: different people can take advantage of the same training in different places of the world.
    • Asynchrony (flexibility in schedules): each collaborator can be trained in the time that suits the company best.
    • Self-taught: each person learns in a self inflicted manner and at his or her own pace following an already set structure and schedule.

    eLearning has accomplished significant advances in corporate training not just because it applies technology to learning but also because it contributes to skill development and human resources’ growth in organizations. 

     Click me

    Karla Gutierrez
    Karla Gutierrez
    Karla is an Inbound Marketer @Aura Interactiva, the developers of SHIFT. ES:Karla is an Inbound Marketer @Aura Interactiva, the developers of SHIFT.

    Related Posts

    The Ultimate Game Level: Why Adaptive Learning Software Beats a Static Leaderboard

    Let’s rip the band-aid off: Leaderboards are the "participation trophies" of corporate training. Sure, they work for the top 5% of your hyper-competitive salespeople. But for the other 95% of your workforce? A leaderboard isn't motivating. It’s a public reminder that they are "losing." Once an employee realizes they can’t crack the Top 10, they check out. Game over. If you want to create a true addiction to learning, the kind that keeps gamers glued to screens for hours, you don’t need a scoreboard. You need Flow. Video games are addictive because they adapt to the player. Level 1 is easy. Level 50 is brutal. If the game stayed at "Level 1" difficulty forever, you’d get bored and quit. If it started at "Level 50," you’d get frustrated and quit. This is where traditional eLearning fails, and where adaptive learning software changes the game entirely.

    How the Hook Model Turns Gamification into High-Performance Habits

    We all know the feeling: You open an app "just for a second," and suddenly 20 minutes have passed. You were engaged, focused, and maybe even enjoying yourself. Now, imagine if your employees felt that way about your corporate gamification strategy. For too long, L&D has treated gamification as a visual layer, slapping a leaderboard on a PDF and calling it a day. But true gamification isn’t about points; it’s about psychology. It’s about creating a "Learning Loop" that feels natural, rewarding, and yes, habit-forming. To move beyond superficial badges, we need to look at the engine behind the world’s most engaging apps: Nir Eyal’s Hook Model. Here is how you can use this 4-step framework to build a gamification strategy that drives real performance.

    Why Badges Don't Work: The Psychology of Addictive Corporate Training

    Let’s be honest: Your top sales executive doesn’t care about a digital "Gold Star" for finishing a compliance video. They don’t want a "Subject Matter Ninja" badge for clicking Next fifty times. If your corporate gamification strategy relies entirely on leaderboards and stickers, you aren't gamifying learning—you’re patronizing your workforce. For years, the L&D industry has confused "gamification" with "decoration." We took boring, static slides and plastered points on top of them, expecting engagement numbers to skyrocket. Instead, we got employees who click through content just to make the notifications stop. To fix engagement, we must stop designing for children and start designing for the adult brain.